Star Wars Force Collection Card List

Star Wars Force Collection Card List Rating: 3,8/5 2864 votes

Yet another gaming giant has come out with a new update to a Star Wars mobile title in the run-up to Star Wars: The Force Awakens. And with that movie out and having earned all that money in the box office, it’s about time we focus on Konami’s popular Android and iOS title Star Wars: Force Collection. As you may have guessed, this is a TCG, or trading card game, where you can collect more than 400 cards and vehicles, including iconic characters from the original trilogy like Darth Vader and Luke Skywalker. Like in other TCGs, you’ll be tasked to strategize and come up with the best possible battle formation, and analyze all those stats to come up with the right cards to play – these stats include card skill, attack range, and force attribution. And lastly, as far as basic features go, you can play those cards/decks with players from all around the world.Trading card games, especially those from reputable publishers, tend to be very detailed and come with quite the learning curve. We hope to make that curve a little less steep and advise you on different aspects of this game through this Star Wars: Force Collection ultimate guide, with the first part focusing on general tips.

Have The Right Type Of Allies Backing You UpWhen it comes to formulating a strategy in Star Wars: Force Collection, the most important aspect to keep in mind is your allies – who are they, and how can they help you? These are the allies that will have your back in battles, helping you out in the fight. Consider how you relate with your allies, as well as their stats – all of that will play a part in how many Ally Points you earn, and how you’ll be able to use them. Explaining The Ally Points / Allies Mechanic In DepthIn relation to the above tip, you can gain Ally Points by using your allies and interacting with them. Reaching 200 Ally Points would allow you to draw from the card packs and add new allies to your team. And if you’re wondering about the interaction thing, this would include sending them messages, fighting alongside them, and utilizing them in battles.Having more allies on your side allow you to earn extra statistical points which can then increase both your energy points and your CAP (more on that in the second part), as well as your strength and the number of cards you can use in battle.

And once you’ve reached Level 20 and been allies with someone for two weeks or more, you’ll then get a chance to trade cards, vehicles, and blueprints. You can also give gifts to allies so you can ensure that they’ve got high-level objects; gifting, as opposed to conventional methods, gives you a workaround for trading challenges. Bear in mind, though, that you won’t get a gift in return if you give one to somebody else. Follow The QuestsWhy should you follow the quests in this game? Aside from keeping you on the right track – you probably know that already – going on quests is the main way in which you can acquire experience points in this game. There are limits to questing, such as a set number of energy points which you’ll need to optimize; each quest costs you one energy point. But for each energy point you lose, the game will give you one XP.

Infinity wars 2018 wiki. Sep 30, 2014  Let’s face it, there is a ton of Star Wars-related merchandise on the market and toys are really just the tip of the iceberg, though it’s normally everyone’s initial go-to choice. There’s a nice collection of houseware merchandise with everything you.

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You can also use quests as a means to gather stack cards and blueprint pieces.All in all, there are six planets to explore and 36 locations (six per planet), giving you more than enough variety when trying to explore and gain XP. Beware The Bosses, But Fight Them If You See ThemOf course, you’ll have to be on the lookout for boss characters, who are much tougher and stronger than the regular enemies. The good thing, however, is that beating bosses allows you to earn some great rewards, which may include crystals. Provided you’re reasonably strong enough to fight them, then go ahead and take ‘em on in a boss battle! Explaining The Types Of CurrencyThe types of currency in Star Wars: Force Collection are quite varied, and crystals, while sounding like the premium currency – and being considered premium – are actually one of the most common types of currency. Points and credits can also be considered as currency, so can blueprint pieces, card packs, and even credits and points. The blueprint pieces combine to form a blueprint, with each blueprint coming with a specific number of pieces that you’ll have to complete and assemble.

Blueprints, once complete, can then be used when making vehicles; as of the initial release, there are 28 blueprints, which you would generally earn when you’re fighting in quests and battles. But those aren’t the only places where you can score blueprint pieces, as we’ll be telling you below. More Information On Gathering BlueprintsAlthough each blueprint is made out of only six pieces, you can’t get all the pieces via battles or quests.

Two of those six would need to be won in player vs player mode. Completing a blueprint, which would normally cost 100 legion points each at the lagoon shop, will improve your attack and defense numbers, and also level you up. Make sure you protect your blueprints sufficiently, because you can lose them in PvP if you lose the battle.

A Quick Guide To The PlanetsIf you’re already well-versed with the Star Wars franchise, then this tip may arguably be unnecessary, and merely nice-to-know information. But if you only watched a few movies in the series, or maybe even none of the seven movies, here’s a brief description of the planets and what you can expect in there.Tatooine is best known as the territory of Jabba the Hutt, as well as the pod races. It is a dry planet with vast deserts.Endor is actually a moon, the largest among those orbiting around the planet Endo. It’s home to the fuzzy, furry Ewoks – they may look very much on the cutesy side, but they can hold their own in battle and are well-versed with the woods of their home territory.And what about the other planets?

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Geonosis is, like Tatooine, a desert-dominated planet and is also best-known as the first capital of the confederacy. It’s also quite a deadly place to be in, with wide stretches of fiery, burning lava. Naboo used to be the home of the Gungans before it was taken over by human colonists. Last, but not the least, Kamino is covered by water for the most part, and it’s where the clone army is created. Things can get quite dangerous at Kamino. Card Pack BasicsCard packs are completely random – that’s the first thing you have to know about them. All cards are rated from one star to five stars, all based on overall stats.

But there are some card packs that give you a better chance to draw a rare card; if you can afford it, go buy them.The Silver Pack, for starters, allows you to have a better chance of drawing two-star cards. Gold Packs boost chances of getting a three-star (rare) card or better. Lastly, you can also go for packs that can give you a double boost, triple boost, or quintuple boost to your stats.

How To Get More CrystalsCrystals are relatively easy to find in this game, but they are also its premium currency, which the game suggests you use for energy points (we say no to this) and battle points. You can also use crystals for speeding up the manufacture on a vehicle, though again, you wouldn’t want to spend premium currency on a speed-up when you can just wait and let the construction be finished for free.

Additionally, crystals are used to enhance existing cards and buy card packs.The easiest way in which you can get free crystals is to enter the referral code of a friend, or asking them to enter their code after they’ve referred you. Joining special events is also a good way to acquire crystals, but one thing we’ve noticed about the game and how Konami (and some sites) promote it is that the social element is truly focused on here. Many complete strangers share their referral codes on online forums, and while that may sound like a great way to get free crystals while it’s still allowed, there’s also a chance Konami may nerf or remove this feature. After all, it doesn’t exactly seem right for people to take to the Internet and unabashedly post their codes for everyone to use. Enhance And Evolve Your CardsYou can enhance your cards to make them more powerful, though there’s a price for that; doing this will cost you some credit and crystals.

You can only enhance as far as your credit or crystals can take you, with the rarity of the cards also playing a role in this area. Evolving cards, on the other hand, involves combining two cards to create a more powerful, singular card of an identical type.Make sure to enhance and/or evolve your cards when you could, preferably at the same time for a really dramatic improvement to your power and overall stats.Now, that you’ve learned some general tips on how to succeed in the game, we advise you to head over to the, which deals with battle strategies.

.The Micro Collection was a smaller diecast series of toys released in the Summer of 1982 by Kenner. Despite their huge success with the 3” ¾ line, Kenner still wanted to expand their horizons with Star Wars. The Micro Collection line consisted of several playsets that came multiple diecast figures about 1” ¼ tall. Although the line was heavily promoted and Kenner truly believed in its potential, the line proved to be a failure and didn’t sell as well as expected.In the, I discussed the worlds of the Death Star and Hoth.

Now we’ll have a look at the Bespin world, ships/vehicles, and some of the many Micro Collection prototypes that would have been released if the line had been more successful. Bespin: The Micro Collection achieved something the 3” ¾ didn’t.

It produced several great playsets from Cloud City. The 3” ¾ line only released a rather compact (but beautiful) carton backdrop as a playset. The Micro Collection Bespin boxes are beautifully decorated with some of Cloud City’s buildings against a yellow background.Bespin Control Room: This is one of the smaller playsets of the Micro Collection. It’s the first of two playsets to commemorate the duel between Darth Vader and Luke on the Cloud City processing vane. This set has a bridge and a control room.

In this room you’ll be able to push Luke through the window, just like in The Empire Strikes Back. A hidden button will simulate Vader using the Force against his fledgling son. Don’t forget that the paint on the Micro Collection figures can easily get damaged, so always make sure that Luke lands on a soft surface. Below the window is a small ledge Luke can use to recover from his fall. The set comes with two figures of Luke (one with his blaster, one with his lightsaber) and two figures of Darth Vader (one with his lightsaber and one using the Force). A small set, but who doesn’t love the duel on Cloud City?Bespin Gantry: The second playset from the duel between father and son is even smaller than the Control Room.

It features an opening door and the platform where Vader reveals Luke’s destiny. The door and the surrounding ledge can be attached to other parts of the Bespin worlds, so you don’t necessarily have to use them in this set. The platform can rotate and it has the atmosphere sensors that Luke hangs onto when he hears Vader’s legendary words. Once again this set features two figures of Luke and two of Darth Vader.

Two of them are dueling, the others are from the revelation scene. The Vader figure beckons Luke to join him. The figure of Luke is missing his hand and it can really lean against the atmosphere sensors.Bespin Freeze Chamber: This certainly is the largest playset from Bespin and perhaps the coolest playset of the entire Micro Collection. Production wise, the Freeze Chamber was known as one of the most difficult sets during the production of The Empire Strikes Back. This set is a wonderful miniature rendition of the Class 3 Carbonite Freezing Chamber used to preserve Tibanna Gas at Cloud City. The playset features two levels with several bridges and platforms.

The freezing facility stands in the center of the playset. It’s surrounded by a large platform, several detachable stairs and a bridge.

The stairs can lead to the platforms or downstairs. There is an elevator that can bring figures to the platform.

The lower level is basically the basement for the freezing chamber, but it also has a special escape hatch for figures to escape being frozen in carbonite. The Carbon Freezing Chamber itself actually “works.” You can lower Han Solo into the pit and when you pull him out, he’s frozen in carbonite! This set has a few different slots where you can attach the other Bespin sets. The Bespin Freeze Chamber comes with an amazing set of eight figures: Darth Vader, Boba Fett, two Stormtroopers, a captured Han Solo (without his vest), Lando Calrissian, Lobot, and a frozen Han Solo in carbonite.Bespin World: This set simply contains all three Bespin sets and therefore comes with 16 figures.Vehicles and ShipsX-Wing Starfighter: The X-Wing was released in a smaller, red box. It contains one X-Wing pilot, though the box doesn’t explicitly say it’s Luke Skywalker. Still, the back of the box describes the main action feature as a crash on Dagobah.

The back also shows the ‘Build Your Armies’-offer (see part 1). The X-Wing has opening S-Foils, an opening cockpit and a retractable forward landing gear. When you push a button at the back of the toy, you can simulate a crash or a direct hit from an enemy fighter. You don’t have to worry about losing parts since all pieces remain connected by a cord. When it became clear that the Micro Collection wasn’t selling as planned, Kenner packed some with an additional special offer backdrop (Dagobah).

This version is a lot more difficult to find. Imperial TIE Fighter: This is the smallest of the Micro Collection ships. It fits into a small box that also shows the Build Your Armies, except a later release in 1983 that shows the other ships in the line. The blue TIE fighter comes with one cool TIE Pilot that fits into the opening cockpit. The TIE works pretty much like the X-wing. You can simulate the fighter getting hit by pushing a button, but all parts remained attached to each other.

A variation also came with a rare special offer backdrop (asteroid chase). Snowspeeder: This was actually a JC Penney exclusive. The T-47 was offered in a somewhat larger box that features the two figures: a snowspeeder pilot and a snowspeeder harpoon gunner.

Both figures seem to be standing, but they fit into the speeder. The speeder features a retractable landing gear, an opening cockpit and a rotating harpoon. Just like with the X-wing and the TIE fighter, the snowspeeder can crash or become damaged by pushing a button. The snowspeeder is well made, but it is too large compared to the figures of the Micro Collection line. Since this set was only available near Christmas 1982 at JC Penney, it’s one of the rarest Micro Collection toys. Millennium Falcon: The Falcon was a Sears exclusive and is the rarest of the Micro Collection toys. It’s a fairly large ship that is packed in a larger box that shows the features on its back.

Pretty interesting are the six figures that are included: Chewbacca (repairing the Falcon), Han (Bespin outfit), Luke (without his hand), Lando (who can support Luke), R2-D2 and C-3PO. This is the only set of the Micro Collection that comes with figures of the droids. The Falcon looks a lot like her larger Kenner counterpart.

She has retractable landing gears, a ramp that can be closed and you can detach the back of the ship to create a play environment. The cockpit can hold a couple of figures and the environment is large enough to accommodate several figures. Just like the 3” ¾ scale Falcon, you can position a figure into the gunner station. The coolest feature, however, may be the elevator and top hatch, used in The Empire Strikes Back by Lando Calrissian to grab Luke after his fall from the Cloud City weather vane. The ship has her typical Rectenna (which can move) and also two (!) movable AG-2G Quad Laser Cannons.

The Micro Collection Falcon is a beautiful rendition of Solo’s ship and worth checking out. It’s one of the few Falcon toy replicas that has two Quad Laser Cannons.What wasn’t meant to be.

The first part of this blog already mentioned that Kenner had big plans for the Micro Collection, but due to the disappointing sales, it wasn’t meant to be. A lot of playsets were planned, but were never released. Two of them came close: Hoth Bacta Chamber and the Bespin Torture Chamber. Hoth Bacta Chamber was a rendition of the Echo Base Medical Center with a Bacta rejuvenation tank and a manipulator arm that could grab Luke out of the tank and put him into a seat. The set came with another C-3PO, 2-1B, FX-7 and Luke in “Bacta Tank outfit.” The rim of the tank could be filled with water so it never actually would have touched the figure of Luke inside. This was a very clever way to simulate the Bacta tank scene.

Bespin Torture Chamber would have been the fourth Bespin playset. It features the cell blocks, the “torture chamber” and the incinerator room.

It was supposed to come with Han (Bespin), two Cloud City Wing Guards, an Ugnaught (holding one of Threepio’s legs) and Chewbacca who could carry a detachable C-3PO. This certainly would have been an awesome playset had it been released. A lot more playsets were planned, but none of them were completed as a prototype with figures and a mock-up box sample. The Death Star World would have gotten an expansion through the large Death Star Throne Room from Return of the Jedi. This set is only known from archival Kenner photography. The set would at least have come with figures of a dueling Luke, an Emperor’s Royal Guard, and two different Palpatines.There would also have been a Jabba the Hutt world that included at least three sets: Jabba’s Dungeon / Boiler Room, the Rancor Pit, and Jabba’s Throne Room. The Dungeon was built as an early prototype, but it was never completed.

It shows the dungeons of the palace where R2-D2 and C-3PO are brought before EV-9D9. Figures in this set would have been the sadistic EV-9D9, a Power Droid and possibly another C-3PO and a Gamorrean Guard. The larger Throne Room set had just started to be constructed (in wood).

It would have included Jabba, Bib Fortuna, Han Solo and possibly a Gamorrean Guard. The Rancor Pit is only known from conceptual artwork. And there is still more. An Endor World with an Ewok Village was planned, but the only evidence about that are some wax sculpted prototypes of a Rebel Commando and an Imperial Biker Scout. Dagobah World (concept art below) would also have been produced and it would also have consisted of three playsets, including Yoda’s hut and the Dragonsnake Bog with Luke’s sunken X-wing.

Several figures of Luke, R2-D2, Yoda, Obi-Wan, and Darth Vader were conceived and sculpted in wax. Another ship that would have joined the Micro Collection line was Boba Fett’s Slave I. The hand-made prototype also shows it would have been able to “fall apart” to simulate battle damage.

A lot of these prototypes are in safe hands of collectors today. This will ensure that the legacy of the Micro Collection can endure and that the prototypes will be kept safe in the best circumstances. It’s a pity that Kenner’s Micro Collection never really took off. The sets Kenner was planning to release simply seem amazing. Imagine a Micro Collection Ewok Village or some of Jabba’s gang members as Micro Collection figures. Alas, we’ll never get to see those officially released as toys.