Ftl Advanced Edition Ship Unlocks
This article has been verified for the current console (1.7) of the game.Faster-than-light travel, often abbreviated to FTL, is the method by which ships traverse the vast emptiness of space between star systems. Advancements in technology can grant improvements to the speed at which ships jump to FTL and even unlock experimental FTL drives.Hyperlanes A hyperlane network predates all other known construction in the galaxy and connects the star systems together to allow interstellar travel, although some systems may be more isolated than others. Ships move at sublight speed until they reach a hyperlane entry point (shown as an arrow on the system map). The Hyperlane Density setting determines the number of hyperlanes individual systems can have. A double value creates a very unrestricted game where interdiction is next to impossible. Conversely, a half value connects the galaxy linearly, with most systems having only two hyperlanes, allowing for a highly defensive game.FTL driveCostPowerJump charge timeTactical JumpRequired TechnologyHyper Drive I510Hyperspace TravelHyper Drive II1015-25%Hyperlane Breach PointsHyper Drive III1520-50%Hyperspace SlipstreamsJump Drive2030-70%Jump DrivePsi Jump Drive2030-80%+50% rangePsi Jump DrivesSystems that are restricted because of closed borders are shown in red on the galaxy map. Home systems of Space Creatures that haven't been investigated with the initial special project are also restricted.Jump Drive An experimental FTL technology that has the potential risk to create a, Jump Drives are an advanced form of FTL that allows ships to move very quickly along hyperlanes and unlock the Jump special fleet order, allowing them to make a point-to-point jump to systems within jump range, ignoring hyperlane limitations.
FTL: Faster Than Light. At least my excuse for getting this is that this is my first steam game, and I unlocked every ship, (pre oxygen sucking creatures and type C's) I reinstalled it to find my save was gone. I deserve it. Sep 28, 2014 @ 5:22pm. Perhaps you unlocked all the ships on the Steam version and want to play the game on Mac or iPad. Or if you get the DRM version and have a PC you can't put steam on for some reason. That's the main reason I made this. A save editor would be better, I agree so you could unlock just what you wanted, but right now it's basically all or nothing.
Trove. At first I did grind for endless hours and it was fun, but now I mostly just login for the daily rewards. The cool thing about that is, I still get rewards from the weekly leaderboards and so once a week, i'll get empowered boxes for just logging in. I enjoy games that let me dictate how much time i want to put into it.
After the fleet makes the jump, Jump Drive will need to recharge, with both adding a 200-day cooldown before it can be used again, and applying a debuff to the fleet that reduces its Damage and Sublight Speed by -50% while the cooldown is in effect.A more advanced version of the Jump Drive called Psi Jump Drive is also available and offers a longer range for making jumps. It is obtained by researching the Psi Jump Drives technology and is not available to Gestalt Consciousness empires.Owning both forms of Jump Drive drastically increases the chances of the triggering.